Sunday, May 1, 2016

Republique

By: Blacksmith56, 4everAwake


What this mod does:
- Fixes various haloing, lights, shadows & reflections
- Disables screen warp effect (when you switch cameras) and ray-marched light shafts
- Places the OMNI view interaction icons at a fixed depth. (Note: only for resolutions 1600x900 or 1920x1080).
- Adds 2 convergence presets on the 'Caps Lock' key. Use the lower preset for cutscenes.

Remaining Issues:
- Mouse cursor is screen depth
- Some occasional uneven HUD depth

Installation:
Download this ZIP file and extract the contents into the directory that has the game's EXE file.


Additional Notes:
- Occasionally, the 3D becomes broken when switching between cameras or when transitioning between areas. If this happens, try cycling OMNI view (by pressing the Spacebar). Or you can try to Alt-Tab out of the game and back in.
- This fix was tested with all graphics settings maxed out.


Made this using DarkStarSword's Unity template.
 If you like this mod, consider supporting DarkStarSword on Patreon

    Monday, April 25, 2016

    Hard West [DX9]


    Last Updated:  April 27, 2016

    What this mod does:
    - Fixes haloing, lights & shadows
    - Disables volumetric light shafts & NPC outlines
    - Places the HUD & UI at a fixed depth when in combat
    - Adds an auto-convergence feature when in combat. (If you want to customize this convergence setting, press the 'Z' key and adjust the convergence to your liking. Press 'F7' to save & restart the game for the change to take effect.)
    - Adds an auto-convergence feature when traversing the world map. (If you want to customize this convergence setting, press the 'X' key and adjust the convergence to your liking. Press 'F7' to save & restart the game for the change to take effect.)

    Installation (64-bit):
    1)  Download this ZIP file and extract the contents into the directory that has the game's EXE file. (For example: ..\Hard West\64\ )
    2)  Use Nvidia Inspector to assign the game's EXE to the profile "3D-Hub Player".

    3a) For the GOG version:
    • Run the game using the included shortcut "Hard West- Helixmod.bat"
    3b) For the Steam Version:
    • In your Steam library, right click on "Hard West" and select "Properties"
    • Click "Set Launch Options"
    • In the box, type -force-d3d9 and click "Ok" 


    Made this using DarkStarSword's Unity template.
     If you like this mod, consider supporting DarkStarSword on Patreon

      Thursday, April 21, 2016

      Dark Souls 3 - 3D Vision Fix


      !!!!! USE IT AT YOUR OWN RISK !!!!
      It will NOT DESTROY YOUR HARDWARE OR SOFTWARE!!!

      Playing the game on two accounts and two machines:
      1. One my Surround machine I was flagged with "Invalid Data Detected" (Server bug?!?!)
      2. Other account is in perfect condition. - Running 3DMigoto since game was released.

      So, I believe the fix is perfectly safe as it was for: Dark Souls 1, Dark Souls 2, Dark Souls 2 Softs.
      It also appears that some accounts have been flagged up, due to a server error and those people aren't even using 3D Vision.
      A topic on the matter here:
      https://www.reddit.com/r/darksouls3/comments/4fmhws/help_tons_of_legitimate_pc_players_have_now_been/

      ========================
      UPDATED: 1st of May 2016


      - 1st of May 2016 - Fixed Halo around Bosses Weapons + some 2D Elements + some lights. - 28th of April 2016 - Fixed broken shaders introduced by patch v.1.04
      - 26th of April 2016 - Fixed the "SSAO glitch" that was present in some lit areas.
      - 26th of April 2016 - Fixed HALOS in Darkmoon Tomb Location.
      - 26th of April 2016 - Fixed some additional lights.
      - 26th of April 2016 - Added F2 key toggle to switch the GOD-Rays ON/OFF - Currently I can't see a way to fix them.
      - 24th of April 2016 - Updated the Shadow Correction code. Now is always at correct depth+convergence and doesn't require a Surround toggle.
      - 23rd of April 2016 - 3D Vision Ready Status
      - 23rd of April 2016 - FULLY Reworked the Lighting FIX! All armors, reflections and LIGHTS are now fully working and rendered properly!
      - 22nd of April 2016 - Fixed Halos around Spells.
      - 22nd of April 2016 - Added Shortcut Keys for XBox Controller (One and 360). See below.
      - 21st of April 2016 - Updated Shadows Code for Single and Surround users.
      - 21st of April 2016 - Updated Shadows Code for better 3D correction.


      =======================================================
      3D Vision Fix Team(Contributors) in Alphabetical Order:
      =======================================================

      Big help and thanks to following community members:
      1. Bo3b - Core Developer of 3DMigoto Wrapper. 
      2. Flugan - Developer. Big thank you for your assembler/disassembler addition in 3DMigoto. Without it, this fix wouldn't be possible today!
      3. DarkStarSword - Core Developer of 3DMigoto Wrapper.
      4. Helifax - Fix Developer. Responsible for the below fixes and making this fix.
      5. Masterotaku - Responsible for fixing the Shadows in DS2. Same pattern is used here for different corrections!


      =============
      ISSUES Fixed: 
      =============
      - Shadows
      - Lights and Reflections fully working.
      - Ambient and Environment Lights
      - Halos around Spells and other VFX
      - Halos around FOG
      - Halos around Mist Doors
      - Halos in the environment
      - Halos around bonfires
      - Halos around blood pools + blood pools at correct 3D position
      - Halos around message signs +  message signs at correct 3D position
      - All UI Elements pushed to Depth.

      =============
      Known  Issues: 

      =============
      - In some places, at stereo separation (Depth) above 60-65% some lights (rectangles of the lights) will clip to the left/right. Only known workaround is to lower the Depth until it goes away. 


      ============
      Download Fix: 
      ============
      Dark Souls III - 3D Vision Fix


      ==========
      Installation: 
      ==========
      - Copy the content of the archive is game's EXE location. Ex: "D:\Steam\steamapps\common\DARK SOULS III\Game"
      - Play the game.


      ===================
      3D Fix Config Options: 
      ===================
      - In "d3dx.ini" file, you can control the UI push/pop-out using the "[Constants]" section and X parameter.
      DO NOT MODIFY ANY OTHER PARAMETER!!!
      - In the "[Key]" Section you can bind other keys for the below shortcuts


      ===================
      3D Fix Shortcut Keys: 
      ===================
      Keyboard + Mouse:
      - F1 key - toggle between convergence of 2.3 (RECOMMENDED VALUE) and 1.0 (used in certain cinematics to be actually see them).
      - C key - Different depth for BOW Aiming.
      - F2 key - Disable/Enable GOD-RAYS in some locations as they can look wrong.

      XBOX Controller:
      - XB_LEFT_THUMB key - toggle between convergence of 2.3 (RECOMMENDED VALUE) and 1.0 (used in certain cinematics to be actually see them). Need to hold for 750ms to take effect!
      XB_DPAD_UP key. - Different depth for BOW Aiming. Need to hold for 250ms to take effect!


      ==================================
      Enabling Different Video OUTPUT modes: 
      ==================================
      - In "d3dx.ini" file, find this line: ";run = CustomShader3DVision2SBS"
      and change it to:
      "run = CustomShader3DVision2SBS"
      - Use the "F11" key to toggle between modes! (in 3D Surround the above option should be OFF or it will "murder" your FPS).


      If you have any technical questions please address them here:
      https://forums.geforce.com/default/topic/925628/3d-vision/dark-souls-iii-3d-vision/11/

      If you feel like you want to donate: tavyhome@gmail.com

      Monochroma



      What this mod does:
      - Fixes haloing, lighting & shadow issues
      - Disables DOF & some ambient occlusion. Press 'X' to turn DOF on / off.
      - Adds a low convergence preset on the '1' key
      - Adds a medium & high convergence preset on the '2' key
      - Adds a very high convergence preset on the '3' key

      Installation:
      1)  Download this ZIP file and extract the contents into the game's directory.
      2)  Use Nvidia Inspector to assign the game's EXE to the profile "3D-Hub Player". (For instructions on how to assign profiles, see this guide)


      Made this using DarkStarSword's Unity template.
       If you like this mod, consider supporting DarkStarSword on Patreon

        Rochard





        What this mod does:
        - Fixes shadows & lighting issues.
        - Adds 2 convergence presets on the 'Q' key.
        - Adds a low convergence preset on the 'X' key

        Remaining Issue:
        - Light from flashlight clips a little bit

        Installation:
        1)  Download this ZIP file and extract the contents into the game directory.
        2)  Using Nvidia Inspector, remove "Rochard.exe" from the "Rochard" profile


        Made this using DarkStarSword's Unity template.
         If you like this mod, consider supporting DarkStarSword on Patreon

        CO-OP : Decrypted





        What this mod does:
        - Fixes bloom & various haloing issues.
        - Disables DOF
        - Pushes HUD into depth.
        - Adds 2 convergence presets on the 'Z' key.

        Remaining Issue:
        - Shadows are incorrect in one cutscene.

        Installation:
        1)  Download this ZIP file and extract the contents into the game directory.
        2)  Use Nvidia Inspector to assign the game's EXE to the profile "3D-Hub Player". 


        Made this using DarkStarSword's Unity template.
         If you like this mod, consider supporting DarkStarSword on Patreon