05/25/13 Made changes based on Mana84's Mass Effect code.
Shadows should now render perfect, remaining issues should be fixed.
A year ago this was one of my first "real" patches and game needed an patch update desperately so I did. If you have any issues please list Chapter/Checkpoint so I can look at it. If interested in my optimizations/review check my blog post HERE
Install version 1.0.1
Turn OFF nvidia laser sight
Options->Game settings->Reticule->Weapon only
INSTALL TO ..\Mirror's Edge\Binaries\
Depth of field OFF version: DOFOFFshaderoverride.zip
Depth of field ON version: DOFONshaderoverride.zip
If Game Crashes on Launch
Right click on MirrorsEdge.exe . Click compatiblity tab.
Check run this program for compatibility mode: Windows XP (Service Pack 3)
If still crashes GO HERE
If You Experience Heavy Ghosting.
C:\Users\eqz\Documents\EA Games\Mirror's Edge\TdGame\Config\tdengine.ini
This will disable all Post Processing[including depth of field] which will effectively remove the bright coloring at the cost of visual aesthetic but should make it playable. I separated it from other post processing in my patch but you will have to do this if your display can not handle the bright contrast.
3D TV Play user that can't get game to initiate in 3D.
As a followup in case anyone else is having trouble with 3DTV play. I tried a program called refreshlock